The Energized campaign adjusts the rule set by adding a couple of new energy sources to the game and adjusting two existing rules.
- Conquering undiscovered Gateways yields less points than before
- You can only Harvest your own Dominators
- Instead you now get energy for healing friendly Dominators
- You also get energy for banishing enemy players
- You get energy from destroying enemy Beacons, Traps and Catchers