Dominator[]
These structures gather energy from gateways. It takes 35 mins for a dominator to fully charge. You can use the harvest spell to collect the energy from your ownj dominators once fully charged. This rewards 25XP and some energy.
Energy Table[]
Modifier | Energy |
base | 3 |
each additional dominator on gateway | -1 |
X gateways controlled in area (including the harvested one) | +X |
Shadowlord of that gateway (10 potions) | +1 |
Shadowlord of that gateway (50 potions) | +2 |
Shadowlord of that gateway (5000 potions) | +3 |
Beacon[]
This structure allows friends and nearby faction members to warp to its location from the Cloudview. Whenever a potion is used it will gives the beacon extra protection and send notifications as an emergency beacon.
Spirit Catcher[]
This structure lures and captures spirits. It takes 9 mins to capture a spirit, but you can instead spend a potion on the catcher, which instantly captures it. Once captured, the catcher will use the spirit to fight enemy mages that attack within range. It releases a copy of the spirit to attack the mage, once provoked, and the spirit will fight even if the catcher is destroyed. If the spirit is destroyed first, it will release a another copy of the spirit. A catcher can also be collected; this act destroys the catcher, but the captured spirit gives energy and quest credit as if captured by the mage.
Ward[]
Ward
This structure attacks enemy mages within range that cast any spell.
Whenever a potion is used it will immediately gain full attack power.